Computer Animation CSE169: Computer Animation Instructor: Steve

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Last updated 06 setembro 2024
Computer Animation CSE169: Computer Animation Instructor: Steve
Prerequisites CSE167 or equivalent introduction to computer graphics Familiarity with: Vectors (dot products, cross products…) Matrices (4x4 homogeneous transformations) Polygon rendering Basic lighting (normals, Gouraud, Phong…) OpenGL, Direct3D, Java3D, or equivalent C++ or Java Object oriented programming Basic physics
Pose-to-Pose Slow In and Out Arcs Exaggeration Secondary Motion Appeal.
Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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Computer Animation CSE169: Computer Animation Instructor: Steve
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