From Cardboard Settings to Ludo-anthropological Experiences: The Failures and Successes of Victorian London's Adaptations in Video Games
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Last updated 09 julho 2024
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“Oh, splendid, you’re here to murder me […]”“I’m not here to kill you.”“Then what’s your game?” Lady Hattaway, a powerful opponent in the video game Assassin’s Creed Syndicate (Ubisoft 2015), addre
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Essays - Architecture - e-flux
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Guest editor's introduction to #11 of ANGLES: Are You Game?
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From Cardboard Settings to Ludo-anthropological Experiences: The Failures and Successes of Victorian London's Adaptations in Video Games
Mythmaker : Baxter, John : Free Download, Borrow, and Streaming : Internet Archive
Comics and Videogames (Rauscher, Stein y Jan Noel), PDF
dotvim/dict/english.vim at master · jgm/dotvim · GitHub
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From Cardboard Settings to Ludo-anthropological Experiences: The Failures and Successes of Victorian London's Adaptations in Video Games
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Known Unknowns - Goldsmiths Design 2016 by Known Unknowns - Issuu
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Teaching Games and Game Studies in the Literature Classroom 9781350269712, 9781350269750, 9781350269743, 9781350269729
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Books: Reviews – Robin's Room
From Cardboard Settings to Ludo-anthropological Experiences: The Failures and Successes of Victorian London's Adaptations in Video Games - Archive ouverte HAL
Toward A Ludic Architecture: The Space of Play and Games, PDF, Computing
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PDF) Are You Game? From Cardboard Settings to Ludo-anthropological Experiences: The Failures and Successes of Victorian London's Adaptations in Video Games
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PDF) Adventures of Ludom: A Videogame Geneontology
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