Ghost of Tsushima Creative Director says combat is very
Por um escritor misterioso
Last updated 07 julho 2024
![Ghost of Tsushima Creative Director says combat is very](https://sm.ign.com/t/ign_nordic/screenshot/default/12-photo-01_ss3a.1280.jpg)
We sat down with Creative Director for Ghost of Tsushima, Nate Fox, who talked about map-size, gameplay, figthing mechanics, and the story of Jin.
Jin has to become the Ghost as one of the last samurai.
Jin has to become the Ghost as one of the last samurai.
![Ghost of Tsushima Creative Director says combat is very](https://www.gamespot.com/a/uploads/scale_landscape/1574/15746725/3671470-ghostsoftsushima_combat.jpg)
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