Extend lines by increment (iterative) stop when collision True
Por um escritor misterioso
Last updated 03 setembro 2024
![Extend lines by increment (iterative) stop when collision True](https://global.discourse-cdn.com/mcneel/uploads/default/original/3X/8/3/834eb49aeb9775d05fc5db902886b4020b46cd18.png)
Hi, I am trying to achieve a Gilbert Tessellation as an exercise. The idea is simple, lines from random points extend both sides in random directions, until they intersect. So, the intention is to create a loop that extends each line by a factor, and constantly checks for intersections. The catch is that there is a loop for each line… when the intersection is true for one line, that line stops extending while the others continue. I am stuck… how can this simple algorithm be achieved? This is
![Extend lines by increment (iterative) stop when collision True](https://pub.mdpi-res.com/sensors/sensors-21-04911/article_deploy/html/images/sensors-21-04911-g001-550.jpg?1626766474)
Sensors, Free Full-Text
![Extend lines by increment (iterative) stop when collision True](https://www.mdpi.com/robotics/robotics-10-00067/article_deploy/html/images/robotics-10-00067-g001.png)
Robotics, Free Full-Text
![Extend lines by increment (iterative) stop when collision True](https://pubs.acs.org/cms/10.1021/acs.chemrev.6b00196/asset/images/medium/cr-2016-00196b_0003.gif)
Self-Assembly of Colloidal Nanocrystals: From Intricate Structures to Functional Materials
![Extend lines by increment (iterative) stop when collision True](https://wires.onlinelibrary.wiley.com/cms/asset/8d7f0dbf-e96e-4dcc-a0c3-a8e434e089da/widm1515-toc-0001-m.jpg)
Machine learning and blockchain technologies for cybersecurity in connected vehicles - Ahmad - WIREs Data Mining and Knowledge Discovery - Wiley Online Library
![Extend lines by increment (iterative) stop when collision True](https://upload.wikimedia.org/wikipedia/commons/thumb/a/ab/Schema_ICC.svg/1200px-Schema_ICC.svg.png)
Collision avoidance system - Wikipedia
![Extend lines by increment (iterative) stop when collision True](https://bs-uploads.toptal.io/blackfish-uploads/components/blog_post_page/content/cover_image_file/cover_image/1283894/retina_500x200_cover-0907_VideoGamePhysicsTutorial_Razvan_Newsletter-40bbf9fce5c754d1f3687c3bd8b05eb3.png)
Video Game Physics Tutorial Part II: Collision Detection
![Extend lines by increment (iterative) stop when collision True](https://m.media-amazon.com/images/W/MEDIAX_792452-T2/images/I/91UL1u2w+4L._AC_UF894,1000_QL80_.jpg)
NBA 2K13 - Xbox 360 : Video Games
Flow Chart of ACO Algorithm 1-Initialization: Two parts are involved in
![Extend lines by increment (iterative) stop when collision True](https://www.tandfonline.com/cms/asset/f44a9edb-594d-4fae-b73c-3c95d08340c6/tadr_a_2180327_uf0001_oc.jpg)
Full article: Learning-based collision-free planning on arbitrary optimization criteria in the latent space through cGANs
Investigating Intramolecular H Atom Transfer Dynamics in β-Diketones with Ultrafast Infrared Spectroscopies and Theoretical Modeling
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