Difficulty Isn't Personality: From Software Games Can Be Better
Por um escritor misterioso
Last updated 30 julho 2024
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The conversation surrounding From Software’s “Soulsborne” genre is one of the strangest in gaming culture: Should it have an “easy” mode? Is it “too hard”? Are people suckered into thinking their games are good, when it might be a kind of self-delusion to justify spending hours on menial tasks to overcome unnecessarily powerful enemies? I…
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Bloodborne Review: A New Dark World
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The 100 Hardest Video Game Bosses, Ranked By Difficulty
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Street Fighter 6 Review
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Scientists develop model that adjusts video game difficulty based on player emotions
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Marvel's Avengers gear and levelling explained: Max level cap, how gear sources and boosting work
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What Dungeons & Dragons: Honor Among Thieves gets right about playing the game - Vox
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Character AI: Everything You Need To Know
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I got a twin with decoys, here's the fruits of my labours : r/shadowofmordor
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Alan Wake 2 Is Tough, Dark and Compellingly Strange - CNET
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How to Use Gameplay to Enhance Classroom Learning
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Risk of Rain 2 Character Tier List: Full Rankings
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Should I Be Playing Elden Ring?
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I Gave Myself Three Months to Change My Personality - The Atlantic
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